Showing posts with label VIP. Show all posts
Showing posts with label VIP. Show all posts

16/05/2014

Gleaning information from the VIP form graph

In a previous post I mentioned the hidden form tendency and some of the ways it can be affected. Here, I'll be looking to build on that information to show you how the form graph - something I've touted for a long time as one of the biggest perks of being VIP - can be used to help figure out a player's hidden FT. The reason for this being better than just checking arrows is that arrows on their own don't tell the whole story; increases or decreases in form of less than 5% will show as a black arrow but may be visible on the form graph.

Spotting a positive hidden tendency after training


A lot of people will tell you that the dreaded overtraining has been removed; this is only partially correct. Players can still overtrain but, instead of receiving a form drop, they just gain no form at all. The training report will show this as a "minimal effect" - something that happens quite a lot for players on high form (as the actual form gains can be quite small) - but the form graph will tell you who has this as a result of overtraining, which can only happen if the hidden form tendency is positive.

Note that players will get a similar outcome if they are injured (or slightly injured) and their form is above 10 when training finishes.

Spotting players that lost form after a game


Players that get a black arrow after a match may have gained or lost a small amount of form. The only way to determine exactly what happened is to check the form graph. If a player lost a slight amount of form after a game, it could be an indicator of a negative hidden form tendency, particularly if the player / team had a good game (as that would normally yield a form increase).
Note that there are a number of factors that can affect a player's form after a game - the individual performance (including events like chances), the team part performance and the result can all have a bearing.

20/02/2014

Using the Xpert Ladies to get a (nearly) free extra team

The Xpert Ladies is an unusual league; it's not really an official league, but it's not really a private league either. There is one thing that is quite handy about it though - even though it counts against quota for you to join a league, it doesn't count against quota once you're in. I actually asked the crew about this and they say it's fine.

This means that, as long as you don't have a tendency to hop private leagues on a regular basis, you can actually run three normal private leagues and a Ladies team for the cost of a one-off extra team payment to join the Ladies. There is one caveat, though - if you wish to leave a team, you'll need an extra team again in order to join another league.

I believe the quota count extends as well, so (assuming you have full quota, either via Xpert rating or VIP) you should be able to have five private teams (including the Ladies) by paying for just one extra, and six private teams (including the Ladies) by paying for just two extra.


13/01/2014

Calculating a player's exact skill

Here's a quick and easy Javascript skill calculator that will allow you to use a player's change report history (which is sadly VIP-only) to check their current skill. I've also attached an image to show you how to use it. :-)

Note: sometimes the calculator may return multiple values. This may be because there is not enough information to narrow down the player's exact skill (for example, a youngster with just one change report), or there may be one or more values that fit the data provided (which can start to happen once a player gets above 12 skill or so, and an increase of 0.1 becomes smaller than an increase of 1%).

Now updated to show the calculated history for a player's skill value.

05/08 - Updated so that, if you specify the player's current age and one result is returned, required DV for single / double will be shown. For multiple values, you will need to use the calculator I've placed here for the moment.


Enter the player's skill and change as shown on their CR history.
Enter the player's skill prior to their first CR (if you know it) in the row below as well.
Hit Go!

Skill Percentage