13/01/2014

Calculating a player's exact skill

Here's a quick and easy Javascript skill calculator that will allow you to use a player's change report history (which is sadly VIP-only) to check their current skill. I've also attached an image to show you how to use it. :-)

Note: sometimes the calculator may return multiple values. This may be because there is not enough information to narrow down the player's exact skill (for example, a youngster with just one change report), or there may be one or more values that fit the data provided (which can start to happen once a player gets above 12 skill or so, and an increase of 0.1 becomes smaller than an increase of 1%).

Now updated to show the calculated history for a player's skill value.

05/08 - Updated so that, if you specify the player's current age and one result is returned, required DV for single / double will be shown. For multiple values, you will need to use the calculator I've placed here for the moment.


Enter the player's skill and change as shown on their CR history.
Enter the player's skill prior to their first CR (if you know it) in the row below as well.
Hit Go!

Skill Percentage





9 comments:

  1. Would be cool if the calculator suggested an estimated DV to skill up into next visable skill lvl, and if possible what DV to doubleskill.

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  2. I do actually intend to do something like that soon.

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  3. What formula are you using? I just did this for all of my teams and according to the numbers I got, all but a handful of players are in the "lower half" range of their skill.

    Meaning, most of my skill 6 players are actually 5.5-5.9; 7=6.5-6.9; 8=7.5=7.9, etc

    If this is correct, this sucks and I might be better off trying to find new teams.

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    Replies
    1. The method is that I take all the possible skill values a player can have (to one decimal place, as that's how the game represents them), and then tries to find a history of skill values that match the percentage changes. If a history can't be found, then that possible current skill value is discounted.

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  4. Hi Richard! Awesome stuff here, I use this after every change report, and it's wonderful! Just a quick request if I may though; could it be possible to move the 'go!' and 'clear'-buttons above the input fields rather than next to the second row? It's a bit inconvenient having to tab past them while putting in data, and tabbing between fields! Just a detail to make a great thing even better! :)

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    Replies
    1. Glad you find it useful! :-)

      I've made a tweak which gets rid of your tabbing problem, without moving the buttons too much (as I prefer them to the side).

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  5. I am getting 3 or 4 values per player so I must be doing something wrong?

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    Replies
    1. No, it means there are a range of values that fit the percentages. It can happen if a player only has one or two change reports, or if skill is greater than 12.

      The calculator is occasionally limited with the data provided, unfortunately.

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  6. Hi there. I use your Mozilla ad-on on a regular basis and love what it does for me. Sadly Mozilla have now disabled it, because of "signature". One of the possibilities to reinstall it is if the developer "signs" it. Could you please do that. It would be very helpful.

    https://developer.mozilla.org/en-US/Add-ons/Distribution

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